Proxy access in GroupWise is always bi-directional. In other words user A must grant the access to user B. User B must accept the access granted by user A. The steps to accomplish this are outlined below.
Defining Web 2.0
Answering the "WIIFM" issue...
How will mobility costs affect you, your family, your clientele, your programming?
Let's step back just 10 years ago... what did Web 1.0 look like in '97, how did you use it?
Has the Web evolved? How so? Future broadband expansion = more clicks.
15 billion web-sites -- 50 million blogs and there are only 6.6 billion people on Earth!
Browse to TechKnowledgey.tamu.edu
Web 2.0 -- Engage, Connect, Create, Collaborate
Given the lack of set standards as to what "Web 2.0" actually means, implies, or requires, the term can mean radically different things to different people.
The phrase "Web 2.0" hints at an improved form of the World Wide Web. Technologies such as weblogs (blogs), social bookmarking, wikis, RSS feeds (and other forms of many-to-many publishing), social software, instant messaging, eBay, Craigslist and Google provide a significant enhancement over read-only websites.
Some basic common characteristics:
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"Network as platform" -- delivering (and allowing users to use) applications entirely through a browser.
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Users owning the data on a site and exercising control over that data.
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An architecture of participation that encourages users to add value to the application as they use it.
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A rich, interactive, user-friendly interface based.
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The concept of Web-as-participation-platform captures many of these characteristics. Web 1.0 -- the static information source. Web 2.0 -- the "participatory" web.
DISCUSSION
- Are there parts of Web 2.0 that stands out to you?
- Are there tools available that can help you communicate, teach and lead more effectively?
- Can we reasonably anticipate changes in our clientele's expectations for how we interface with them as we go forward?
What should we know beforehand and expect in our litigious society ?
By NICK WINGFIELD
October 22, 2007
Taking video that has been downloaded from the Internet and playing it on the television can involve buying expensive, cumbersome gadgets. SanDisk Corp. has come up with a relatively cheap, low-tech alternative.
The Milpitas, Calif., company -- a maker of flash memory cartridges and MP3 music players -- today will begin selling Sansa TakeTV, a small device that stores digital video so it can be physically moved between a personal computer and television set. The idea is to avoid the need to use a home network or a specialized device, which typically receives video signals and displays them on a TV.
SanDisk also is introducing a test version of an Internet video service, called Fanfare, that will compete with Apple Inc.'s iTunes Store. SanDisk plans to eventually stock Fanfare with free, advertising-supported TV shows.
SanDisk is the latest company to attempt to connect televisions to the array of video available on the Internet. So far, none of the offerings, including Apple's $299 Apple TV, has gained much of an audience, largely because the products are either expensive or technically challenging to set up.
"Today, people are downloading content to the PC and when it comes to transferring it to the TV, they're cursing," said Daniel Schreiber, senior vice president at SanDisk.
With TakeTV, users plug the device into a USB port on their PCs, load it with video files and physically shuttle the device to the TV, where they plug it into a cradle connected to the standard video ports on their television sets. TakeTV has a remote control for navigating among the videos stored on the device. The product sells for $100 for a model with four gigabytes of storage, capable of holding about five hours of video, and a $150 eight-gigabyte model with room for about 10 hours of video.
The device is essentially a souped-up version of USB drives, which use data-storage chips known as flash memory and are used to store and transport all types of computer documents and files. SanDisk executives said users commonly use those storage devices to move data between PCs in the home over "sneakernets" -- meaning they physically walk the devices between machines -- because many can't figure out how to transfer data between PCs and home networks. The company believes the same phenomenon may prevail when it comes to moving video from the PC to the TV.
"It's about as straightforward a product as there is on the market," said Danielle Levitas, an analyst at market-research firm IDC.
TakeTV will play videos in a variety of different formats that are common on the Internet, including DivX and Xvid. Many pirated movies and television shows available through Internet file-sharing technologies like BitTorrent use those formats, and SanDisk, while it said it doesn't approve of TakeTV being used with such content, hasn't taken any technical measures to prevent it.
SanDisk devised Fanfare as a legitimate source of television programming that works with TakeTV. The service is initially short on content, with only CBS Corp. and Showtime, a unit of CBS, among the major providers. Kate Purmal, senior vice president and general manager of SanDisk's digital content group, said the company is negotiating with all the major television networks for shows.
The company eventually plans to offer most of its content free, supported by advertising. For now, Fanfare has a mix of free and paid shows that typically cost $1.99 an episode. "We're in the business of selling memory, and nothing sells memory better than video and nothing sells memory better than free video," said Ms. Purmal.
By KELLI B. GRANT
September 23, 2007
As owners of the Apple iPhone recently learned, it rarely pays to be the first to buy into a hot new technology.
"Sure, there's some intangible value to being the first kid on the block to have that new toy," says Denny Arar, senior editor with PC World magazine. "But -- and I can't think of a single product where this isn't true -- the first generation is bound to be buggy. Plus, you have to realize that the price is going to drop eventually."
The bottom line is that holdouts get a better deal on consumer electronics, whether it's a sleek new smartphone or a high-definition television set. In the case of the iPhone, waiting just 10 weeks after the product's launch saved consumers $200. (Early adopters were quickly offered a $100 refund as salve for their shock.)
But there is one caveat: Wait too long, and your item won't just be cheap -- it'll be obsolete.
Generally, six months after a product is released is a safe bet. Tech products have a lifecycle of up to a year before the "something-cooler-is-on-the-horizon price drop" kicks in, says Ms. Arar. Plus, most of the bugs associated with the launch of a new technology will have been fixed at that point.
Another suggestion: If possible, wait until January to do your gadget shopping, advises Jerry Grossman, editorial director for Demystifying Digital, an electronics education site. Post-holiday sales abound and prices fall even further as the latest hot gadgets are unveiled that month at major tech shows like the International Consumer Electronics Show and Macworld.
Beyond those basic rules of thumb, how long you should wait depends on the gadget you're eyeing:
Computers: Wait as long as you can -- even longer than a year.
Technology advances in computers are so rapid these days that even a discounted, year-old "obsolete" model is still pretty darn fantastic, says Brian Cooley, editor at large for electronics review site CNET.
Digital Cameras: Wait one year.
Digital cameras are still a niche market, which means prices are slow to drop, says Mr. Cooley. But advancements have slowed somewhat, too. After all, your average photographer only needs so many megapixels and so much memory. Wait for the manufacturer's latest products to be released, and you can snag an older model at a discount, without missing more than a new design and a minor feature or two.
High-Definition Video: Wait until the dust settles.
The battle between HD-DVD and Blu-ray could be the plot of the latest blockbuster action flick. "It's war," says Richard Glikes, executive director of the Home Theater Specialists of America, a trade group. "And in the end, only one will survive."
Wait until the balance has clearly tipped in one format's favor, he says. Price drops should follow, securing widespread consumer adoption. (Currently a high-definition DVD player can set you back $300 to $1,000.)
Software: Wait one month.
The big glitches in a software program typically reveal themselves quickly -- and software makers tend to scramble to fix the problem as soon as possible. Expect the first free patches and updates to be available within a month of the software's release.
Televisions: Wait one year.
There's just no reason to buy the latest flat-screen model as soon as it's released, says Mr. Cooley. For one thing, high-definition content has yet to catch up with the cutting-edge technology that's being incorporated into the latest sets. Therefore, you're paying a premium for future viewing potential.
At the same time, prices are dropping dramatically, to the tune of 25% to 30% annually.
Videogame Systems: Wait for cutting-edge videogames to be released.
Last year, consumers buying hot new videogame consoles -- the Xbox 360, Nintendo Wii and PlayStation 3 -- literally battled for consoles amid store shortages. And for what? Even if you were one of the first people to snag a PS3 or Wii, you weren't able to exploit all of your new console's bells and whistles.
That's because it takes time for the videogame makers to play catch-up and incorporate the new capabilities into their games. Meanwhile, prices for the consoles tend to drop after a year or so on the market.
There's a new service that cuts the time it takes to get directions from a cellphone. It's called Dial DIR-ECT-IONS, and it works as it sounds: You dial the word "directions" into a cellphone (347-328-4667) and speak the address, name of business chain or event to which you need directions. Step-by-step directions are instantly sent to your phone via SMS, or text message.
The service, from a company called Dial Directions Inc., is free -- except for the cost of receiving text messages on your phone. After the first 30 days of use, a one-line advertisement will start appearing at the bottom of the last text message sent per set of directions (some take multiple text messages to include all of the steps).
The service was launched in July, but this week marks its expansion to metropolitan areas as the company attempts to take the service nationwide.
To receive these directions, you must first tell the service what you're looking for. The female voice representing Dial Directions is friendly and doesn't sound stiff and robotic. She offers to give instructions on how to use the service if you don't know how. After telling her what you're looking for, she asks what city you're in and where you're trying to go.
